Hello and Welcome to the development blog of "Group 1" from the 2010 Interactive Technology 2 Group of CMT at the University of Hull, Scarborough Campus - focusing on Trade Charms as part of our exhibit on "Charms of the Sea" to be on display soon at the Rotunda Museum in Scarborough, United Kingdom.
Monday, 8 November 2010
Bugs by Bruno Siu
I have been killing bugs within the max patches and so far there are no major bugs that would interfere with the functionality of the patch.
I will post more screenshots regarding the progression of the max patch on a later date.
Good to hear the progress. I think the most urgent thing for all of you now is to focus on getting the game part of the patch working. In it's simplest form, this could mean sourcing 5 different images and soundscape effects. These could all be obtained from royalty-free sources on-line.
You need to conjure up more of a sense of a market place. There a several suitable soundscapes on the BBC sound effects CDs in the library. In addition, you need a different image for each of your characters and a final image which may be your destination (panoramic view of a city for example).
It is critical you get this up and running properly this week.
Good to hear the progress. I think the most urgent thing for all of you now is to focus on getting the game part of the patch working. In it's simplest form, this could mean sourcing 5 different images and soundscape effects. These could all be obtained from royalty-free sources on-line.
ReplyDeleteYou need to conjure up more of a sense of a market place. There a several suitable soundscapes on the BBC sound effects CDs in the library. In addition, you need a different image for each of your characters and a final image which may be your destination (panoramic view of a city for example).
It is critical you get this up and running properly this week.
Hope this helps!
Rob